Education
Carnegie Mellon University
BFA Industrial Design 2009
Skills
Figma
Protopie
Sketching and rendering
Storyboarding & wireframing
Adobe AI, PS, AE, PR, AN
Autodesk Sketchbook Pro
Solidworks & CATIA
3D printing & modelmaking
Design & engineering management
Project management & JIRA
Public speaking & storytelling
Experience
Rivian Automotive
Director of UX Design | December 2023 - present
Oversee and direct design for major areas such as charging experience, drive modes, climate control, security, and more for Rivian’s vehicle programs, mobile app, charging stations, and connected accessories - ensuring consistency and vision across products and touchpoints.
Step in to provide hands-on design work for critical projects if needed.
Manage an excellent team of experienced designers and design managers.
Interface directly with C-suite executives to help define and execute product strategy for Rivian.
Represent Rivian’s design org in interactions with journalists and public events.
Rivian Automotive
Principal Designer, Vehicle UX | March 2021 - December 2023
Direct and deliver UX design for a number of key areas across Rivian’s vehicles and digital offerings including Charging & Charger products, Gear Guard, Camp Mode, Pet Comfort Mode, HVAC, Connected Accessories, audio design, exterior lighting, and kinematics.
Manage a team of experienced UX/UI designers.
Direct the larger cross-functional team of Vehicle & Design UX to meet these goals.
Rivian Automotive
Lead UX Designer | March 2020 - March 2021
Own and deliver UX designs and prototypes for production. Focus on a number of key areas including vehicle access, Over The Air updates, keys management, connected accessories, camera features, and power controls.
Volkswagen Group of America | Innovation & Engineering Center California
Principal Product Designer | Feb 2017 - March 2020
Design Lead & Business Lead for the Mobility Concepts & User Experience Group. I set our design vision, project planning, and secure our funding. I direct concept vehicle build-ups and other large projects, mentor younger designers and project leads, budget and assign designers and engineers to projects, present our work to CEO and Board-level stakeholders, set future strategy for our portfolio, work with legal, PR, or government affairs, and jump in wherever needed to sketch, wireframe, CAD, story-craft, or build.
Manager for Mixed Reality Laboratory, a dedicated facility for room-scale VR and AR simulations for developing vehicle concepts, exhibit designs, retail location concepts, etc.
Manager for Rapid Prototyping Lab, directing team members, annual budget, condition of tools and machinery.
Volkswagen Group of America
Senior Staff Product Designer | 2014 - February 2017
Led multiple design and engineering projects for the VW, Audi, Porsche, and Bentley brands resulting in many prototypes of vehicle interiors experiences, new interior elements, and UX proposals.
Took over responsibility for Rapid Prototyping Lab, growing the facility and upgrading our resources to a cutting-edge 3D printer suite.
Volkswagen Group of America
Senior Product Designer | 2013 - 2014
Served as interim manager of UX & Mechatronics Team, managing a team of around 15 designers and engineers.
Led or contributed to dozens of hardware design and UX concepts for VW, Audi, Bentley, Porsche, Italdesign Giugiaro, Scania, & Ducati. Particular focus during this time in autonomous vehicle prototypes.
Volkswagen Group of America
Industrial Designer [multiple levels] | 2009 - 2013
Generated designs for climate unit hardware, concepts for the Audi MMI infotainment input device, showcar-quality concepts for interactive elements in the Volkswagen Phaeton.
Provided UI/UX design and graphic assets for multiple mobile applications and functions for VW and Audi infotainment systems.